Blood and iron wiki

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For every 2 PP you spend augmenting, this power’s save DC increases by 1.īack to Main Page → 3. Attended metal objects cannot be targeted.Īugment: For every 1 PP spent, the nonlethal damage taken on a successful save increases by 1d6 points of damage, and ferrous creatures take an additional point of damage per attack. Ferrous creatures take an additional 5 points of damage from any attack, and metal objects have their hardness halved (minimum 1). A successful saving throw prevents the slow death, but deals 3d6 in nonlethal damage from the disruption of the iron within their bodies.Īgainst ferrous creatures or objects, such as an iron golem or a sword, the spell has a strange effect of weakening the structure as a whole. This wiki offers players the information about Project Stardust. If you dont believe just check my account. Even afterward a successful recovery, they are rendered staggered for 1 minute afterward. There are 22 different maps in Blood & Iron. Only the immediately application of a heal, limited wish, wish, or miracle spell will restore the iron back within the body if cast before they die. The target falls down in helpless agony for 3 rounds, and then perishes. With a touch, you drag all the iron out of a creature with blood, the metal collecting in the palm of your hand. It is not much, enough to fashion perhaps a small nail, but to have it extracted out of your body is simultaneously brutally agonizing, and fatal. The blood contains iron, it's what gives it its red color.

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One creature with blood, or one ferrous creature or unattended objects